The RPG of Life

Perhaps somewhat unwisely, I installed the Role-Playing Game Baldur’s Gate II on my laptop a month or so ago. I’ve found it really fascinating to observe how so many of my personality traits are drawn out and highlighted by playing the game. Take, for example, my constant desire to avoid confrontation. I’m constantly fearful of saying the hard truths that might make people within the game attack my party. Or my unwillingness to head into the future without knowing what I’m about to face: I’ve found myself frequently wanting to turn to an FAQ to find out what’s about to happen rather than being content to discover as it happens. That’s just like me in real life, where I always want to know the end from the beginning rather than being willing to trust God and get on with it even when the outcome is uncertain. Or the really big one – indeed, one of the main attractions for me of playing a game like Baldur’s Gate II – that insatiable urge to accumulate “stuff“, even if it’s not actually going to be useful for me. The whole point of many of the side quests is just to pick up these cool magical items and feel the satisfaction of levelling up and gaining reputation. The thought of making choices in the game that will shut down options, making it impossible to gain certain items, well that’s just intolerable.

There are a few ways, however, in which playing the game has brought home the meaning of certain Biblical illustrations in a whole new way. Take Psalm 119:162, for example:

“I rejoice at your word

like one who finds great spoil.”

It makes me imagine my Level 12 ranger stumbling upon some amazing treasure trove full of wonderful, wonderful bounty. Discovering profound truths from God’s word should bring far greater joy than any magical Short Sword +3.